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SIMCITY - Building beyond a Megalopolis
![]() Too many plane crashes. ![]() Population: 600,000. I still had a fair bit of green space once I reached the Megalopolis status, but I had to fill in most of the space I left for the additional industrial zones. I also left a fair bit of green space in between residential zones as they tend to develop best this way, but to reach a population of 600,000 you have to start filling in that space as well. Unfortunately, this also tends to turn some of the residential zones into slums. ![]() Comprehensive overview of the city. Other than that, there weren't too many challenges in reaching 600,000 people, and I still have some space left to develop if I so desire. Technically population: 600,000 is the ultimate goal in the game, and I'm pretty sure there aren't any rewards left after that. I might develop the rest of the space anyway, just to see how far I can get. In conclusion, I'm pretty much tired of SimCity now, and don't think I will be revisiting it for awhile. I forgot to mention this earlier, but I played through practiced mode and finished all the scenarios again, and had trouble with Detroit and Las Vegas again (:P). I hope you enjoyed this series. Related Articles: This article was written by David Andrew Wiebe, web designer, graphic designer, guitarist, bassist, keyboardist, songwriter, guitar instructor, and music expert. Interested in winning a free CD? Click here for more info! Questions? Comments? Suggestions? Recommendations? Email me. Published on August 5, 2008 |
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